it's already doing breakout sales and kickin' PS3 and XBox butt.
This is one of a steady stream of "mods" that I've seen and is another case example of "open source" involving the community of users by allowing them to build-upon, rather than being proprietary and restrictive. This happened for Palm when they allowed the community to develop apps for the Palm OS. bravo for the "small guy" (nintendo)
-Augustine
Wii Loop Machine utilizes Wiimote to manipulate beats
Posted Mar 23rd 2007 8:12AM by Darren Murph
Filed under: Gaming, Portable Audio
It takes a certain level of determination and creativity to shun the
smorgasbord of other
music-related Wii mods already
out there, and to be quite honest, the Wii Loop Machine does a fair job of putting the other alternatives to shame. Taking full advantage of the Wiimote's
ability to be used at will with a Bluetooth receiver and the right coding, the music manipulation software allows beat lovers to scroll through loops, twist up the jams, drop the bass, toss in a delay, and pretty much hack up the tunes at will with a combination of button mashes and
Wiimote slinging. Currently, the software is only compatible with OS X, but the creator is definitely interested in your contact information if you can port this stuff over on the Windows side of life. So if you've already got a home-based studio set up, and your Mac just isn't getting enough love, be sure to hit the read link and check out the deets, or click on through if you're yearning for lesson in geekified mixing.
[Via
Joystiq, thanks Andy]