The service is free, and Copyscape also offers a Premium service which has more accurate and advanced search options as well as unlimited searches. To use the Premium service, you pay by search. Each Premium search costs $0.05. Search credits are purchased in advance and can be bought as and when they are required. In their own words: "Copyscape is dedicated to defending your rights online, helping you fight against online plagiarism and content theft. Copyscape finds sites that have copied your content without permission, as well as those that have quoted you. * The free Copyscape service makes it easy to find copies of your content on the Web. Simply type in the address of your original web page, and Copyscape does the rest. * The powerful Premium service provides professional grade coverage, plus an unlimited number of searches. You may also copy and paste to search for copies of your offline content. Copyscape Premium includes integrated case tracking to manage your responses to multiple instances of online plagiarism. * The advanced Copysentry service provides ongoing protection for your entire website. Copysentry automatically scans the web every day and alerts you to copies of your content. It also includes integrated case tracking. • The Global Web Rights campaign provides the tools and information you need to defend yourself against content theft and copyright violations on the web." Why it might be a killer: The site is a logical companion to anyone who blogs or posts content on Wikipedia and so on. Even if your content isn't actually copyrighted, it is still good to be able to know when others are using it. Some questions: Five whopping cents for a search is not going to add much to the site's revenue (which comes from ads), and it may turn off users who don't want to bother with the time or the small cost
a collection of things i like and want to remember. by "scrapbooking" it on my blog i can go back and google it later
Friday, May 04, 2007
Copyscape.com – Detect plagiarism on the internet
Solar power plant looks heavenly
The tower looked like it was being hosed with giant sprays of water or was somehow being squirted with jets of pale gas. I had trouble working it out. In fact, as we found out when we got closer, the rays of sunlight reflected by a field of 600 huge mirrors are so intense they illuminate the water vapour and dust hanging in the air. The effect is to give the whole place a glow - even an aura - and if you're concerned about climate change that may well be deserved.http://news.bbc.co.uk/1/hi/sci/tech/6616651.stm
Improve your photos with classic painting color palettes
I keep a directory of about 30 of my favorite paintings and anytime I need to do color correction, I just scan through them to find the one that gives the photo I'm working on the best look. This technique can be used in other ways. For example, use the color from a scanned-in 1970's Kodachrome snapshot to give a recent photo a vintage look. Need to make a picture more menacing? Use the color from a picture of a storm.Link (Via Lifehacker)
Small is The New Big
Involve your customer: Spreadshirt and Threadless work because they allow customers to create, design and customize their own T-shirts, instead of buying off-the-shelf stuff.
Your customer is your ultimate salesperson: Moo grew by tapping into and riding on the backs of special interest groups and social networks. Every time a customer hands out a card, Moo gets free marketing.
Serve your customer: If you want to play at cost arbitrage, as CastingWords does, make sure your service is high on convenience as well as low on price. This has been the case for centuries, why should the new millennium be any different.
Richard Moross, a twenty-something Londoner, was bored with the business cards most people were exchanging. He decided to do something about it. He started Moo Prints, a 10-person start-up that takes images from popular websites, like Flickr and Bebo, and prints them on cards that are exactly half the height (28mm x 70mm) of a regular business card.
Size alone makes Moo cards memorable. Moross cleverly dubbed them “mini-cards,” leveraging a marketing trend that’s already been über-successful in selling autos and iPods. Better still, Moo minis are highly personalized. For instance, Moross will take photos from your Flickr account and print it on your cards.
Getting your Moo cards is simple—sign up for the service, fill out your contact details, add your Flickr ID, and 10 days later 100 cards show up. All in, a set of Moo minis sets you back just $5.
Thanks to their size, Moo minis are cheaper to print than typical calling cards. The company prints its cards on an industrial strength laser printer made by Hewlett-Packard. But Moross juices his profits in other ways as well. Because Moo works with existing communities (and social networks) such as Skype, Habbo Hotel, Bebo, Second Life and Flickr, the company has built a sizeable following without spending a dime on marketing.
Which brings me to my point: Moo is among the first wave of young businesses finally putting the so called Web 2.0 technologies to work to make good on the promise that this much-ballyhooed generation of start-ups has been vapidly pledging for far too long: that Web2.0 would reinvent the boring, the old fashioned and the antiquated.
Don’t get me wrong. No stretch of imagination could conjure Moo into a technology business. No, no. Moo is a technology-enabled business. Forget patent-protected code (thank you, Justices of The Supreme Court!) or over-designed hardware. Moo is the epitome of a business that has truly harnessed Web2.0.
Several others companies fit the bill, too. Among them: Germany-based t-shirt maker Spreadshirt; Chicago-based Skinny Corp; and San Francisco-based 8020 Publishing, publishers of the JPG magazine. And CastingWords, which offers a transcription service based entirely on the web. In each case, the basic work product of these companies is no different from that of their traditional predecessors. (A T-shirt is a T-shirt. A business card is still a business card.) These young businesses are not inventing new things that distinguish them. It is the way they are using technology to execute and interface with their customers that makes them special.
I tape an interview with you and upload an MP3 file of our conversation to the CastingWords website. CastingWords puts the job of transcribing our chat to an open auction among its pool of pre-approved transcribers—people who might be dispersed over the world. The low bid wins, and a few days later I receive our transcript in the mail, for a fraction of what it once cost me to have the same chore done by a local service in San Francisco.
Companies like CastingWords are riding the crest of a wave of change that is only going to gather more momentum – and fast. Now any businesses can be reinvented with Web2.0 technologies.
You might be wondering, haven’t we heard this story before? Like ten years ago, when the commercial Internet hit its stride, when many brick-and-mortar businesses set up dot-com shops. But this didn’t trickle down to the little guys, to the small businesses that constitute the bell of the curve of the U.S. economy. This is one of the reasons why most new start-ups from the 1990s, like Amazon, had to spend hundreds of millions to compete with the older, established and large players.
Small and specialized entrepreneurs, such as the printer who specializes in business cards, or the graphic artists who open a T-shirt company, could never have possessed enough scale to make Web-enabling them attractive, or to attract the kind of investment or professional money that might have been necessary to do so. Size mattered.
But no more. Now that Web 2.0 is growing up, scale no longer matters. Even tiny businesses—like transcription services—can go global.
Today the same productivity gains enjoyed by large corporations in the ’90s are available to anyone for a few hundred bucks a year. A couple of hundred for a CRM suite, Google Apps for $50 a year, financial software for less than $10 a month – the cost of running an online business is a few thousand dollars.
The refined service of product customization popularized by Dell Computer no longer has to cost you millions. Today, a few hundred dollars buys you a slick and highly interactive site that is backed up with open source software and cheap hosting. Drive your labor costs with oDesk, which makes it easy to find talented programmers on the cheap.
Web APIs offered by the Google, eBay, or Amazon make once mundane and expensive business processes cheap. Store your customer data on Amazon’s S3 storage service; buy computer [processing] power on demand via Amazon EC2. Don’t want to manage your own inventory (why would you!?), shipping companies like FedEx and UPS or even Amazon, will do it for you.
In other words, today you can work like you are as big as a Fortune 500 company, without incurring 1/500th of the costs. It’s like looking in the rear view mirror: objects may seem bigger than they really are!
But before you decide to chuck your boring day job to start a new Web2.0 business, remember that in this generation—even more than in past business eras—everything about your business, and I mean everything from operations to marketing, must revolve around the customer.
Here are my Three Rules for the new technology enabled company:
Involve your customer: Spreadshirt and Threadless work because they allow customers to create, design and customize their own T-shirts, instead of buying off-the-shelf stuff.
Your customer is your ultimate salesperson: Moo grew by tapping into and riding on the backs of special interest groups and social networks. Every time a customer hands out a card, Moo gets free marketing.
Serve your customer: If you want to play at cost arbitrage, as CastingWords does, make sure your service is high on convenience as well as low on price. This has been the case for centuries, why should the new millennium be any different.
So what are you waiting around for… time to start something new! Or old, for that matter.
Breaking: Yahoo To Shut Down Yahoo Photos In Favor Of Flickr
I am at the annual Outcast CEO Dinner event - Brad Garlinghouse (Yahoo SVP Communications & Communities) and Stewart Butterfield (Cofounder Flickr) are sitting at my table and told me that they will announce the closure of Yahoo Photos tomorrow. The actual closure will occur over the next few months, they say.
The service will be shut down in favor of the newer and more social Flickr, which they acquired in March of 2005. There has long been an issue at Yahoo where newer services have competed with older services, and Yahoo has finally taken some strong action to getting their house in order with a consistent set of product offerings. Garlinghouse has been one of the stronger proponents of this strategy.
Yahoo is not forcing transition to Flickr - instead, users are being given the option of choosing among a number of top photo sharing sites. If you are a current Yahoo! Photos user, you will be given the option to export all your photos into Flickr (a one-click process) or you will be able to export to a few other services such as Photobucket, Snapfish, Kodak Gallery or Shutterfly. Most of these services have built special tools to transition users, Butterfield said. Users will also be able to download full sized original photos, or order CDs and prints at a discount to the normal price. “We have no interest in forcing anyone to switch to Flickr” Butterfield said. “We want happy users.”
Yahoo Photos is currently the largest photo sharing site on the Internet, with around 2 billion stored photos. Flickr, by comparison, has around 500 million photos. But Flickr is also growing much faster than Yahoo photos and coincidentally has just exceeded Yahoo! Photos in traffic, according to Comscore.
The first graph below shows only U.S. traffic for Flickr and Yahoo. The table below that shows March Comscore numbers for the worldwide audience.
Site | Unique Visitors(M) |
Yahoo! Photos | 31.1 |
Flickr | 28.5 |
Photobucket | 28.1 |
Facebook Photos | 23.5 |
Butterfield also confirmed that Flickr will “soon” allow users to upload videos in addition to photos.
What Drew Yahoo to Flickr When They Already Had Yahoo! Photos
YouTube Launches Revenue Sharing Partners Program, but no Pre-Rolls
The news, first broken by Om Malik and now live on the YouTube Blog, that YouTube has launched a revenue sharing Partners Program for its top content creators is a positive step forward for a service that only made $15 million in revenue last year, despite a purchase price of $1.5 billion.
What is notably missing from the announcement is the inclusion of pre-rolls, or similar in-video advertising inclusions for the new YouTube partners, who include LisaNova, renetto, HappySlip, smosh, and valsartdiary.
We’ve covered rumors about the introduction of in-video advertising previously, in January Steve Poland noted the BBC reporting that the advertising on YouTube may take the form of 3 second pre-rolls, but some 4 months later, still nothing.That’s where we could leave it, if it weren’t for the fact that not only is YouTube not showing a great ROI for Google financially, but the new Partners Program only goes as far as monetizing the actual YouTube page destination with Adsense units. Whilst not without merit, the new program is limited given the way YouTube content is consumed. The great strength of YouTube from its earliest days has been the use of embedded video on external sites: a large number, if not a majority of viewers will never see the advertising, viewing it only on blogs and forums which if they are running Google Adsense units, do so in a way that does not benefit the content creator.
Red Herring reported in April that YouTube was looking to introduce pre-rolls over Summer, but limited to only premium publisher content. Whilst the premium content is a strong driver of traffic to YouTube, YouTube’s sole focus on it for the introduction of in-video advertising would ignore the long tail of user generated and submitted content that was the real driving force for the site in the days prior to Google and its formal content distribution agreements, and as many would argue still is.
The question naturally is why? Why not roll out the option of in-video/ pre-roll advertising to all YouTube content creators? Whilst advertising may not be welcome by every one, Google knows the advertising market and it can credit much of its financial success to date to its inclusive embrace of content creators: Google Adsense today maintains its clear lead due to the broad expanse of publishers worldwide that have not only embraced the program, but were actually able to participate in it, Yahoo’s YPN remains an invite/ United States publishers only service, and Microsoft AdCenter is…well…there, but doing nothing in terms of embracing the long tail.
If technology is to blame, in that Google still hasn’t sorted out the tech behind the delivery of in-video advertising, you’d then ask why the delay, is this Google’s Panama? Google Video did exist prior to the YouTube acquisition so it’s not like they’ve only had since September to start work on the technology, and given that smaller startups including sites such as Revver can do it…well I guess there’s always the off chance of yet another video oriented acquisition.
Thursday, May 03, 2007
The Future of Image Search Belongs to Social Search
Virtual World Revenues, $6 Billion by 2012
Swapper, for faster file transfers via caching
While the application’s key features - swapping music, photo and videos with trusted friends - are on tap from any of the dozens of start-ups, what is different about Swapper is that it combines a P2P distributed file system with upload caching, which gives application some speed oomph.
Classic caching (reverse proxies, CDNs) saves bandwidth only where downloads of popular content is concerned. This helps boost the download speeds. Swapper is the exact opposite - aka upload caching. Given that most broadband connections are asymmetrical (at least in the US), the upload speeds are the biggest issue with P2P apps.
Personal peer-to-peer (p2p) and personal file sharing services are dime a dozen. Not a day passes when some new start-up shows up with a new offering, with a slightly different twist.
Wambo (previously known as Perenety), is throwing its hat in the ring, with Swapper, a new software-service that promises to address the biggest pain of file transfers: upload speeds.
Wambo was started by co-founders Arnaud Tellier (CTO), Guillaume Thonier (Chief Architect), and Xavier Casanova (CEO) and company’s first product, Shooter had launched almost a year ago in beta. It tried to do too much, and had a difficult interface.
The trio and their distributed work force (India, Estonia and California) went back to the drawing board and came up with a simpler and easy to use application called Swapper. For now it is a Windows only application. “Shooter was the early prototype and we used it get users and build a small P2P network of a few hundred nodes, for development and testing,” says Casanova.
While the application’s key features - swapping music, photo and videos with trusted friends - are on tap from any of the dozens of start-ups, what is different about Swapper is that it combines a P2P distributed file system with upload caching, which gives application some speed oomph.
Classic caching (reverse proxies, CDNs) saves bandwidth only where downloads of popular content is concerned. This helps boost the download speeds. Swapper is the exact opposite - aka upload caching. Given that most broadband connections are asymmetrical (at least in the US), the upload speeds are the biggest issue with P2P apps.
Here’s how it works: when you are sending a friend a song (legal of course), Swapper checks with its servers to see if that file has already been uploaded by you or someone else. This check is anonymous an fast.
For instance, you upload a photo album and sent it to a cousin. A week later you send it to your cousin - the system checks for a special file signature, and sees if there is something matching that signature on the servers. If there is a match, your uncle gets the photos you already sent to your cousin with Swapper, since they are cached on the servers. No need to upload again.
“The entire process is anonymous and doesn’t ever expose any of your content,” says Casanova. “Most MP3s, personal photos, and mini-videos are less than 20-25MB. We compress, cache, and pre-fetch to make these fly. That’s our market. Not the large gigabyte sized files.”
Wambo hopes to make money two ways: by delivering promotional content delivered in Swapper (similar to email newsletters) for a fee and offering a pro-version of the service for small and medium sized businesses.
There are two big concerns I have about the product - first and foremost, the legal issues could cause major migraines for the company, even though Casanova points out that their EULA makes it pretty clear that illegal uses are prohibited. I am not sure the RIAA and MPAA gun-men who who shoot first, ask questions later, will appreciate the nuance of an EULA.
The overcrowded nature of the market should be a nagging worry for Casanova and his co-founders. Despite have a seemingly good technology, they would have to fight for mind share and grow subscribers. And that’s not easy.
Secret AACS numbers, the photoshopped edition
Somehow, Flickr has created a marketplace for professional photography and made it look like an accident.
Wednesday, May 02, 2007
Ask.com To Launch Contextual Advertising Product
Blogger hack: Expandable posts with Peekaboo view
Blinkx Video API
Lexar rolls out 4GB, 8GB, and 16GB ExpressCard SSDs
Digg Surrenders to Mob
To say what happened today on Digg was a “user revolt” is an understatement. The Digg team deleted a story that linked to the decryption key for HD DVDs after receiving a take down demand and all hell broke loose. More stories appeared and were deleted, and users posting the stories were suspended.
That just got the Digg community fired up, and soon the entire Digg home page was filled with stories containing the decryption key. The users had taken control of the site, and unless Digg went into wholesale deletion mode and suspended a large portion of their users, there was absolutely nothing they could do to stop it.
Digg CEO Jay Adelson responded on the Digg blog earlier this afternoon but it was clear he did not yet understand the chaos that was coming. The post only added fuel to the fire. Just now, co-founder Kevin Rose posted yet again on the Digg blog, effectively capitulating to the mob’s demands: He says
But now, after seeing hundreds of stories and reading thousands of comments, you’ve made it clear. You’d rather see Digg go down fighting than bow down to a bigger company. We hear you, and effective immediately we won’t delete stories or comments containing the code and will deal with whatever the consequences might be.
If we lose, then what the hell, at least we died trying.
Until today, it seems, even Digg didn’t fully understand the power of its community to determine what is “news.” I think the community made their point crystal clear.
Vive La Revolution.
Getty goes multimedia, acquires smaller firm
Leading the multimedia group is Craig Peters, who joined Getty through its acquisition last week of MediaVast and its subsidiary WireImage, which licenses video content. Peters was senior vice president of new media at MediaVast.
PunchStock, based in Madison, Wis., adds a third stock image unit to the company, supplementing Getty's core business and the newer iStockphoto acquired in 2006. PunchStock offers simpler licensing and search, Getty said.
Getty has been reshaping its business through recent acquisitions. In March, Getty acquired Scoopt, a site that sells amateur photos to the news media. "Citizen journalism is 2,000 years old," Getty CEO Jonathan Klein said in an interview earlier this week, arguing that amateurs can supplement professional coverage and that Getty can assure media outlets using that content that its provenance is sound.Getty announced the PunchStock acquisition along with its financial results for the quarter ended March 31. The Seattle-based company's revenue increased 6 percent to $213 million compared with the year earlier, and net income was $38 million, or 63 cents per share.
The company also announced it's restating financial results from 1998 through the first half of 2006 to deal with errors in its stock-based compensation. To correct the situation, the company expects to take a noncash charge of $28 million to $32 million, 95 percent of which involves finances in 2002 and earlier years.
A special committee investigating the stock situation concluded in April that the evidence "did not establish any intentional wrongdoing by current employees, officers or directors of the company, and the special committee continues to have confidence in the integrity of current management."
(thanks, Owen)
Tuesday, May 01, 2007
10x Revenues
Companies don't really sell for multiples of revenue, but the math is easy so everyone does it.
I've read that Doubleclick sold for 10x their revenue of $300mm.
And that Right Media sold for 12x their annual revenue of $70mm.
Please correct me if I am wrong on these numbers as I am just relaying what I've heard and don't have access to the financials of privately held companies.
I believe that ultimately price needs to be factored as a function of EBITDA - earnings power. It could be the present value of future cash flows, it could be a mutiple of current EBITDA, it could even be a multiple of the cash flow that a buyer believes it can get by merging the asset into its business.
So when I see online advertising assets trading at north of 10x revenues, it makes me think that it's the latter factor at work.
I've heard that AOL monetized their acquistion of Advertising.com buy running all of their unsold inventory through Ad.com and that they got a tremendous return on investment from doing that.
So that may be the play for Yahoo! with the Right Media acquisition. And thus a multiple of current revenue or even cash flow is largely irrrelevant.
But even so, these are large numbers being paid and as a part owner of three online ad networks (TACODA, FeedBurner, and TargetSpot), I am thrilled to see these trades print.
Tesla scales back range targets
Filed under: Transportation
While we doubt it'll be enough to get any of the lucky few first customers to cancel their orders, those planning a long haul trip in their shiny new Tesla Roadster may find themselves slightly disappointed when they finally get the keys, as the company's pulling back a bit on its promised 250 mile range on a single charge. Apparently, testing the car on an EPA-compliant dynamometer proved to be a bit more taxing than their initial estimates, forcing them to reconsider their boasting. While Tesla's not quite ready to get specific with the new numbers, it says it'll still come in at greater than 200 miles, which would still peg it well above other, less stylish electric vehicles. Now, if they'd only find an excuse to scale back the price.Monday, April 30, 2007
Lexar's 8GB ExpressCard SSD sneaks on the scene
Filed under: Storage
While Lexar does a fine job competing in the flash memory arena, it appears that the outfit is giving it a go in the solid state disc realm as well. According a marginally descriptive product page, Lexar is offering up an 8GB ExpressCard SSD, which should go nicely above that 120GB PCMCIA NAND drive as you attempt to cram more storage into peripheral slots than inside your laptop's casing. Moreover, the device features a peak data transfer rate of 250Mbps, and while it doesn't appear to be available for shipment just yet, it'll run you a penny under $200 when it formally launches.Hip-IP's Mobigater Pro routes Skype calls to your mobile
Posted Apr 21st 2007 1:07PM by Darren Murph Filed under: Cellphones, Misc. Gadgets
MIT researchers tout "practical" holographic video
Filed under: Misc. Gadgets
A team of researchers at MIT seem to think they've finally come up with a way to make holographic video a bit more practical for everyday use, touting the new system they've developed as a possible display for PCs and video game consoles, Technology Review reports. According to the researchers, the display will be small enough to fit in an entertainment center when finished, boast a resolution as good as a standard analog television, and only cost a "couple of hundred dollars." Much of that increased practicality comes from the fact that this latest version, dubbed the Mark III, simply relies on a standard graphics processor instead of specialized hardware. The researchers also managed to streamline some of the other optical hardware, which they say made the previous incarnations as big as a dining-room table. It apparently still has a few drawbacks, however, with it currently only able to display monochromatic holograms in a space about the size of a Rubik's Cube. They insist that's only a temporary problem though, and promise that the next model will be comparable in size to a desktop monitor and boast a full range of color. No word if there'll also be a port of everybody's favorite quasi-holographic arcade game, Time Traveler, to go along with it, but we can hope.