Lexar rolls out 4GB, 8GB, and 16GB ExpressCard SSDs
from Engadget by
a collection of things i like and want to remember. by "scrapbooking" it on my blog i can go back and google it later
from Engadget by Donald Melanson
Posted by Augustine at 4:41 PM
from TechCrunch by Michael Arrington
To say what happened today on Digg was a “user revolt” is an understatement. The Digg team deleted a story that linked to the decryption key for HD DVDs after receiving a take down demand and all hell broke loose. More stories appeared and were deleted, and users posting the stories were suspended.
That just got the Digg community fired up, and soon the entire Digg home page was filled with stories containing the decryption key. The users had taken control of the site, and unless Digg went into wholesale deletion mode and suspended a large portion of their users, there was absolutely nothing they could do to stop it.
Digg CEO Jay Adelson responded on the Digg blog earlier this afternoon but it was clear he did not yet understand the chaos that was coming. The post only added fuel to the fire. Just now, co-founder Kevin Rose posted yet again on the Digg blog, effectively capitulating to the mob’s demands: He says
But now, after seeing hundreds of stories and reading thousands of comments, you’ve made it clear. You’d rather see Digg go down fighting than bow down to a bigger company. We hear you, and effective immediately we won’t delete stories or comments containing the code and will deal with whatever the consequences might be.
If we lose, then what the hell, at least we died trying.
Until today, it seems, even Digg didn’t fully understand the power of its community to determine what is “news.” I think the community made their point crystal clear.
Vive La Revolution.
Posted by Augustine at 9:18 AM
Stock-art seller branches into video and multimedia, acquires PunchStock for more imagery.
Leading the multimedia group is Craig Peters, who joined Getty through its acquisition last week of MediaVast and its subsidiary WireImage, which licenses video content. Peters was senior vice president of new media at MediaVast.
PunchStock, based in Madison, Wis., adds a third stock image unit to the company, supplementing Getty's core business and the newer iStockphoto acquired in 2006. PunchStock offers simpler licensing and search, Getty said.
Getty has been reshaping its business through recent acquisitions. In March, Getty acquired Scoopt, a site that sells amateur photos to the news media. "Citizen journalism is 2,000 years old," Getty CEO Jonathan Klein said in an interview earlier this week, arguing that amateurs can supplement professional coverage and that Getty can assure media outlets using that content that its provenance is sound.Getty announced the PunchStock acquisition along with its financial results for the quarter ended March 31. The Seattle-based company's revenue increased 6 percent to $213 million compared with the year earlier, and net income was $38 million, or 63 cents per share.
The company also announced it's restating financial results from 1998 through the first half of 2006 to deal with errors in its stock-based compensation. To correct the situation, the company expects to take a noncash charge of $28 million to $32 million, 95 percent of which involves finances in 2002 and earlier years.
A special committee investigating the stock situation concluded in April that the evidence "did not establish any intentional wrongdoing by current employees, officers or directors of the company, and the special committee continues to have confidence in the integrity of current management."
(thanks, Owen)
Posted by Augustine at 12:18 AM
Labels: getty stock images footage
Companies don't really sell for multiples of revenue, but the math is easy so everyone does it.
I've read that Doubleclick sold for 10x their revenue of $300mm.
And that Right Media sold for 12x their annual revenue of $70mm.
Please correct me if I am wrong on these numbers as I am just relaying what I've heard and don't have access to the financials of privately held companies.
I believe that ultimately price needs to be factored as a function of EBITDA - earnings power. It could be the present value of future cash flows, it could be a mutiple of current EBITDA, it could even be a multiple of the cash flow that a buyer believes it can get by merging the asset into its business.
So when I see online advertising assets trading at north of 10x revenues, it makes me think that it's the latter factor at work.
I've heard that AOL monetized their acquistion of Advertising.com buy running all of their unsold inventory through Ad.com and that they got a tremendous return on investment from doing that.
So that may be the play for Yahoo! with the Right Media acquisition. And thus a multiple of current revenue or even cash flow is largely irrrelevant.
But even so, these are large numbers being paid and as a part owner of three online ad networks (TACODA, FeedBurner, and TargetSpot), I am thrilled to see these trades print.
Posted by Augustine at 11:41 AM
Labels: advertising network
Filed under: Transportation
While we doubt it'll be enough to get any of the lucky few first customers to cancel their orders, those planning a long haul trip in their shiny new Tesla Roadster may find themselves slightly disappointed when they finally get the keys, as the company's pulling back a bit on its promised 250 mile range on a single charge. Apparently, testing the car on an EPA-compliant dynamometer proved to be a bit more taxing than their initial estimates, forcing them to reconsider their boasting. While Tesla's not quite ready to get specific with the new numbers, it says it'll still come in at greater than 200 miles, which would still peg it well above other, less stylish electric vehicles. Now, if they'd only find an excuse to scale back the price.Posted by Augustine at 7:53 AM
Filed under: Storage
While Lexar does a fine job competing in the flash memory arena, it appears that the outfit is giving it a go in the solid state disc realm as well. According a marginally descriptive product page, Lexar is offering up an 8GB ExpressCard SSD, which should go nicely above that 120GB PCMCIA NAND drive as you attempt to cram more storage into peripheral slots than inside your laptop's casing. Moreover, the device features a peak data transfer rate of 250Mbps, and while it doesn't appear to be available for shipment just yet, it'll run you a penny under $200 when it formally launches.Posted by Augustine at 10:27 PM
Posted Apr 21st 2007 1:07PM by Darren Murph Filed under: Cellphones, Misc. Gadgets
Posted by Augustine at 10:23 PM
Filed under: Misc. Gadgets
A team of researchers at MIT seem to think they've finally come up with a way to make holographic video a bit more practical for everyday use, touting the new system they've developed as a possible display for PCs and video game consoles, Technology Review reports. According to the researchers, the display will be small enough to fit in an entertainment center when finished, boast a resolution as good as a standard analog television, and only cost a "couple of hundred dollars." Much of that increased practicality comes from the fact that this latest version, dubbed the Mark III, simply relies on a standard graphics processor instead of specialized hardware. The researchers also managed to streamline some of the other optical hardware, which they say made the previous incarnations as big as a dining-room table. It apparently still has a few drawbacks, however, with it currently only able to display monochromatic holograms in a space about the size of a Rubik's Cube. They insist that's only a temporary problem though, and promise that the next model will be comparable in size to a desktop monitor and boast a full range of color. No word if there'll also be a port of everybody's favorite quasi-holographic arcade game, Time Traveler, to go along with it, but we can hope.Posted by Augustine at 9:44 PM
Posted by Augustine at 2:14 PM
A new service called ScratchYourself came to our attention today. It’s a fairly simple Flash application that lets users upload an image and build a lottery-style scratch card from it. During the beta period people have a chance to win some very limited cash prizes that total $90 or so per day across all winners.
Once a scratch card has been created, users can email it to friends or embed it on their site. I created a quick scratch card with our logo and have embedded it below.
What interests me more than the front end, which would easily be duplicated, is the business model and payments infrastructure they’ve put in place. Users have an incentive to create and embed these on their blogs, MySpace page, etc.: if you create a scratchcard and someone wins a prize, you get the same prize as the creator of the card. Prizes are awarded, at the winner’s choice, via paypal, mailed check or amazon gift certificate.
The company’s business model is to attract advertisers to sponsor prizes (cash, products, coupons). If ScratchYourself turns out to be trustworthy and can circumnavigate the rather complicated federal and state regulations governing sweepstakes, brands could be attracted to this. You get a good long look at the image underneath the scratch area, which is more than can be said for most banner advertising. And publishers will like the ability to win the same prizes as their readers.
Shycast and Bix (acquired by Yahoo) are also experimenting with brand based contests, albeit through video (and Shycast is also a social network).
Posted by Augustine at 11:22 AM
Red Swoosh (acquired by Akamai for $15 million earlier this month) released v1.0 of FoxTorrent today. This is a fully functional BitTorrent client for Firefox that works cross platform (Windows, Mac, Linux) and has a very cool additional feature - the ability to stream files as they are downloading.
This is no Azureus (my BitTorrent client of choice), but it does the job and saves time by allowing you to manage torrents directly from the browser. I tested it on a few (non-copyright infringing, of course) files and it worked great on the standard BitTorrent functionality. Streaming just didn’t work, although with the way the BitTorrent protocol breaks files into pieces and reconstructs them in a non linear way means you may have to wait until the file is mostly complete to even begin streaming. I’ll try it again once the files are nearly complete.
Posted by Augustine at 10:28 AM
Posted by Augustine at 10:27 AM
How to make a viral video and create viral profits
Consumers Have Changed, So Should Advertisers -- ClickZ -- June 4, 2009.
Social Media Benchmarks: Realities and Myths -- ClickZ -- May 7, 2009. The ROI for Social Media Is Zero -- ClickZ -- April 9, 2009. How to Use Search to Calculate the ROI of Awareness Advertising -- ClickZ -- March 12, 2009. Enthusiast Digital Cameras - Foveon, Fujifilm EXR, Exilim 1,000 fps A New Immutable Law of Marketing -- The Law of Usefulness -- Marketing Science -- February 17, 2009. Social Intensity: A New Measure for Campaign Success? -- ClickZ -- February 11, 2009. Connecting with Consumers: Next-Generation Advertising on the Web -- AssociatedContent -- January 30, 2009. Beyond Targeting in the Age of the Modern Consumer -- ClickZ -- January 14, 2009. Experiential Marketing: Experience is King -- ClickZ -- December 18, 2008. Search Improves All Marketing Aspects -- ClickZ -- November 20, 2008. Do something smart, not just something mobile -- iMediaConnection -- November 7, 2008. Social Commerce: In Friends We Trust -- ClickZ -- November 6, 2008. The New Role of the Digital Agency -- RelevantlySpeaking -- October 29, 2008. Make Digital Work for Your Customers -- ClickZ -- October 23, 2008. Social Networking: Make Your Product Worth Talking About -- HowToSplitAnAtom -- October 23, 2008. Social Media Ads are DOA -- MediaWeek -- October 13, 2008. Missing Link Marketing -- Marketing Science. -- September 22, 2008. The Need for Speed -- MediaPost -- September 22, 2008. SEO Can't Exist in a Vacuum -- HowToSplitanAtom -- October 8, 2008. A Different Perspective On Social Media Marketing -- Marketing Science. -- July 15, 2008. WOM: Just Don't Do It -- Adweek -- July 14, 2008. Tips for Success in a Web 2.0 World -- iMedia. -- April 23, 2008.