Wednesday, July 11, 2007

King.com got MyGame

If you hadn’t guessed it, casual gaming is so hot that even normally lumbering Electronics Arts has jumped on the bandwagon. Nevermind them, for casual gaming is still the playground of start-ups. We have written about Boonty’s Cafe.com and Kongregate in the past. And now three-year-old casual gaming company, King.com is getting its game on with MyGame.com, a new service that lets you create, play and also share games (via widgets of course.)

The service which is going to be widely available tomorrow allows anyone to create games in 2-minutes, London-based King.com claims. You can pick a game template, personalize it with text, sounds, and a photo, and start playing. Since the company is going for big impact, some of the games are downright hokey, and simple.

You can share the games on social networks, embed them in your MySpace profile, or even post them to your blog. If your game gets really popular, then King.com plans to share advertising money with the game creators. (I have labeled this share-the-profit concept, iCompany, and have written about it in the past.)

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Going Bonkers by the Bay

There is no getting away from Facebook: everyone is talking about it on the email lists, on the blogs, in the restaurants. Even grownups are happily confessing their addiction to the Silicon Valley's own Furby. What is more amusing is that seemingly clever guardians of wealth are getting caught up in the euphoria and loosening their purse strings.

Take Bay Partners as an example. A sedate venture fund that typically invests in semiconductor companies and infrastructure start-ups has started a new effort that invests exclusively in Facebook applications. The right applicants can get anywhere from $25,000 to $250,000 as an investment for their applications.

The collateral of this project, imaginatively dubbed App Factory, is interesting, cringe-worthy reading filled with clichés like "application entrepreneurs" and "affect adoption, virality, and usage." Here is just a nugget of wisdom from the press release announcing this new funding strategy. 

 A fully baked business model is also not a requirement, as long as there are reasonable theories and approaches that can be explored together.

Putting my newly acquired Hebrew Yiddish skills to use, I say, Oy-vey!

Facebook, despite the cleverness of its recent platform strategy, is still a start-up, and a funding vehicle focused entirely on its ecosystem seems a bit rash. There is still a fog around these Facebook apps-as-businesses. Advertising on social networks is still a hit-and-a-miss phenomenon, still heavily reliant on banner advertising than anything else.Sure some Facebook apps have been acquired by other start-ups, like Favorite Peeps bought by Slide, but there is less to this land grab than meets the eye. Travel-focused vertical search engine, SideStep recently snapped up Extended Info, which has nothing to do with travel.

Rob Solomon, CEO of Sidestep told Liz earlier today "Trey Philips, the guy who built it, hacked it together at the facebook event. He's a talented young guy who understands these social networks."However, since Phillips is still in school, Sidestep hired him as a summer intern who is basically advising them on building Facebook stuff. As I said earlier, there is fog of confusion.

But Bay Partners (via the press release) rationalizes its decision by saying that since Facebook is a Social OS , it is an opportunity to develop in the marketplace and ecosystem around it.

They are partially right, except for the fact that this OS is inward looking: people work on Facebook's terms, and not the other way around. Last time an inward looking ecosystem caught the imagination of developers, it was Windows 95, the defining moment for Microsoft.

The winner of that movement: Microsoft.

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FatFreeCart: Two Carts for the Price of Free

fatfreecartlogo.pngOnline ecommerce was over $100 billion last year. That consists of everything from Amazon.com to the knick knacks people sell on eBay. Last year, PayPal processed about 6% of all online payments worldwide ($11.36 billion). 40% of those sales originated outside of eBay properties, which often requires some kind of online shopping cart to manage the transactions.

PayPal has 133 million account holders and Google Checkout handles one transaction for every 70 that PayPal does, according to Hitwise. EJunkie has a simple free cut and paste solution to this problem for small sellers called FatFreeCart. It lets anyone easily put a shopping cart on their site. PayPal has their own cart creator, but FatFreeCart gives users more choice: both PayPal and Google Checkout can be used.

To install the cart on your site, you just need to cut and paste this code to your page and change the text in red, filling in details like merchant id, product description, and taxes. Customers can add and subtract items from their carts and commit to a final checkout by being taken to a prefilled order form on either of the services. When the order is completed, the merchant is notified of the purchase via email and can fulfill the order.

Readers interested in other simple web solutions should check out JS Kit’s website widgets.

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Gigya’s Big Win With Top Widget Companies

For developers designing for the other 99.9 percent of the web not running solely on Facebook, Gigya offers Wildfire, a simple interface for spreading, tracking, and monetizing your widget across 12 social sites. They’ve been chosen to handle distribution and tracking for 6 of the top 10 Widget properties (RockYou!, PictureTrail, BunnyHeroLabs, BlingyBlob.com, POQbum and Projectplaylist.com), as categorized by ComScore’s Widget Metrix. Combined, the 6 partners have a total audience of 193 million unique visitors.

Gigya’s “embed this” widget is a simple tabbed menu of social sites that lets anyone post your embed code to their page by just entering their credentials. It even works with Facebook applications. You can see the full list of partners here.

It’s a distinctly different strategy than what other widget tool startups are doing. We reported on another company, ClearSpring, which similarly helped developers track and spread their application. However, in contrast to Gigya, ClearSpring is open to any developer and focuses on widgetizing content, not easily posting them to social sites. Gigya is aimed at enabling large widget publishers low friction adoption on social sites.

Gigya recently closed a round of funding with Benchmark and First Round Capital $2.4 million on June 25th.

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Diesel's "bioluminescent mechanic cephalopod" runway show: video

Xeni Jardin:

BB reader Jeremy Tolbert says,

Fashion designer Diesel recently held a fashion show in Florence that featured 3D holographic sea creatures accompanying the fashion designs. The art is amazing and very fluid, like creatures from the deep sea or another world. The technology behind it seems similar to the recent live appearance by the Gorillaz at an awards show.
Link to photos and writeup at Creative Review, and here's the entire "Liquid Space" show on Youtube: Video Link. The reviewer describes the hologram quality as "incredible," and even from the shitty YT footage, you can see this is accurate.

Previously on BoingBoing:

Fashion show promises bioluminescent mechanic cephalopods

Reader comment: Spence says,

I don't believe this is a hologram, but an incarnation of the Flying Spaghetti Monster. It's obviously taking a public event to show itself in all its grandeur. Maybe Diesel has proven to be a loyal follower and this is the reward!
Anonymous sez,
From the article, it appears that Diesel's "bioluminescent mechanic cephalopods" were not actually holigrams. Like the Gorillaz Grammy performance (or the ghosts in Disney's Haunted Mansion), they were created using the pepper's ghost effect, in which an image is reflected off of a glass-like (or in this case mylar) surface between the stage and the audience. More info on the tech behind the Gorillaz performance in the link.

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