Friday, June 13, 2008

Conceptronic ships Grab 'n GO Full HD media streamer

Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/310392527/

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In the quickly-growing realm of media streamers, there's at least a modicum of a chance that Conceptronic's oddly titled Grab 'n GO Full HD media player has slipped from the forefront of your mind. If so, the outfit is gunning to jar your memory by announcing that it is now shipping said piece to eager consumers. The release also noted that SAMBA and NFS clients have been added, and it's pretty much ready to "stream all digital media files to a TV in Full HD 1080p resolution." Furthermore, you'll find a gigabit Ethernet jack to handle all that data, and the built-in USB port enables external storage to be added locally. Sorry, still no price.

[Thanks, KJ]
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Intel shows off robotic hand with "Pre Touch" object conformation

Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/310411660/

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Intel Pre-touch robotic hand
Robotics have come a long way, but they still often miss that innate, nervous sense of reluctant touch. Intel researchers have achieved something similar with a robotic hand that uses electrolocation to create a robotic hand conform to the shape of an object before interacting with it. Shown at Research@Intel Day, the hand uses fish-like electrolocation to bounce electric fields off of objects and then conform the hand to that shape in real time. They call the dynamic "Pre Touch," and it could prove useful for configuring robotics before they interact with objects without, say, damaging them or missing the interface completely. We've been aware of the technology for some time, but as you can see in the video after the break, Intel finally has something to show, and the results are what can only be described as a strangely nervous robotic hand.

Continue reading Intel shows off robotic hand with "Pre Touch" object conformation

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NXP unveils world's fastest cellular modem with multi-mode GSM support

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3G is so Monday. Today, NXP Semiconductors is getting down with the "world's fastest high-bandwidth cellular soft modem," which will obviously be aimed at smartphones, MIDs and other handhelds thirsting for WWAN. Notably, the PNX6910 supports multi-mode LTE / HSPA / UMTS / EDGE / GPRS / GSM capability, and it's reportedly capable of achieving data transfer rates of 150Mbits down and 50Mbits up. To put things in perspective, NXP suggests that users could download an "entire HD movie in less than 7 minutes," though we're not sure what constitutes an "entire movie." Oh, and before you get too excited in here, you should probably know that the chip won't even be available until Q2 2009 at the earliest.
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PureDepth's Multi-Layer Display technology hits casino floors

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When PureDepth said its Multi-Layer Display technology would be "shipping soon," it meant "really soon." Nary two months after the company made said assertion, we're now hearing that IGT (a global computerized game machine company) has secured the aforesaid technology for a number of slot machines and other casino-bound systems. The REELdepth family of games, which includes around 70 of IGT's classics as well as a few new AVP (Advanced Video Platform) themes, should be luring vacationers and gamblers alike in the not-too-distant future, but sadly, we're not given a clue as to what casinos will be adopting said machines.
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AMD back on the Havok physics engine bandwagon

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AMD Havok partnershipAfter a relationship drama that belongs on daytime television, AMD is snuggling up to Intel to add Havok physics acceleration to their CPUs and GPUs. AMD likely buckled under pressure to come up with a better physics program for its chips and just went with what Rick Bergman of AMD called "the clear market leader in physics software." AMD will add the Havok Physics engine to both its multi-core CPUs and GPUs, but AMD managing director noted that the focus is on CPUs given feedback from gaming developers who like the idea of offsetting physics computation to CPU cores. Good news for game developers, indeed.
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