Thursday, February 04, 2010

Joojoo tablet now in production, will support full Flash at launch

Source: http://www.engadget.com/2010/02/03/joojoo-tablet-now-in-production-will-support-full-flash-at-laun/

That other tablet that was announced just a week ago sure doesn't seem to be setting Fusion Garage's Joojoo off course. Not only did it see an increase in orders after the iPad announcement, but Fusion Garage CEO Chandra Rathakrishna just told us that production of the 12-inch tablet has kicked off and that the product is on target to start shipping this month. And it doesn't sound like legal fees from fighting the TechCrunch lawsuit over the product are depleting Fusion Garage's bank account: Chandra told us it's teamed up with OEM CSL Group of Malaysia, which will be footing the bill for manufacturing in exchange for a "low single-digit" percentage of product revenue. We have our doubts about the math, but we'll see how happy everyone is if and when the Joojoo starts shipping. (We'll also see if James Cameron notices that Fusion Garage keeps using unlicensed Avatar images in its promo pictures.)

Chandra still wouldn't budge on revealing what's powering the device, but he was more than happy to confirm that the tablet will support full Flash at launch, and HD Flash content once Flash 10.1 is officially released -- YouTube HD will play right now using a separate player plugin that takes advantage of GPU acceleration. "We have a bigger 'app store' than Apple because we have the full Internet," he told us. Nevertheless, Fusion plans to launch a "web store" that will allow people to find web applications on the Joojoo. Speaking of Apple, Chandra was quite blunt about the iPad: "Imitation is the greatest form of flattery." No really -- he told us everything from Steve Jobs calling the iPad a "magical product" to the couch being on stage during the keynote to the $499 price point was a nod to the Joojoo, since "juju" is an African word for "magical" and the Joojoo was positioned as a couch computer when it launched in November. Uh, sure. Trash talking aside, we're very excited to see what this thing can do -- a 16:9 720p tablet that can play Hulu sounds pretty interesting to us. Check the full press release after the break.

Continue reading Joojoo tablet now in production, will support full Flash at launch

Joojoo tablet now in production, will support full Flash at launch originally appeared on Engadget on Wed, 03 Feb 2010 19:31:00 EST. Please see our terms for use of feeds.

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ATI Radeon HD 5450 focuses on multimedia features, neglects gaming

Source: http://www.engadget.com/2010/02/04/ati-radeon-hd-5450-focuses-on-multimedia-features-neglects-gami/

It's rare to see a rumor -- hell, even a roadmap -- pinpoint the timing of new releases quite so accurately, but our earlier report of ATI refreshing the middle and lower parts of its lineup turned out to be bang on. Following in the footsteps of the HD 5670, we have the Radeon HD 5450, which drags the entry price for DirectX 11 and Eyefinity multi-monitor support all the way down to $50. Course, the processing power inside isn't going to be on par with its elder siblings, but that also means the 5450 will run cool enough to be offered with half-height, passive cooling solutions as seen above. ATI's focus here is on media PCs, with a DisplayPort, um... port, alongside HDMI 1.3a, Dolby TrueHD and DTS-HD Master Audio bitstreaming support. For the money, you really can't argue with all this extra multimedia juice, but if you must have benchmarks to sate your soul, check out the early reviews below -- they're full of bar charts and performance comparisons, don't you know.

Continue reading ATI Radeon HD 5450 focuses on multimedia features, neglects gaming

ATI Radeon HD 5450 focuses on multimedia features, neglects gaming originally appeared on Engadget on Thu, 04 Feb 2010 02:56:00 EST. Please see our terms for use of feeds.

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Intel teases six-core Gulftown, discusses tera-scale computing

Source: http://www.engadget.com/2010/02/04/intel-teases-six-core-gulftown-discusses-tera-scale-computing/

The 32nm dual-core Clarkdale processors that recently made their debut are about to pave the way for Intel's next performance crown chaser, the six-core Gulftown. You might've known that already, but Intel's decided to furnish us with the above slide detailing the particular differences between the two dies, with the most notable being the whopping 1.17 billion transistors that the new CPU will be composed of. The major attraction of Clarkdale chips lies in their power efficiency and competent integrated GPU, but the Gulftown focus will be firmly on the high end. Hence, there's no integrated graphics, but the built-in memory controller supports three channels of DDR3 RAM and even plays nice with lower-powered 1.35-volt sticks. There's also confirmation that the forthcoming hex-core chip will fit inside the familiar LGA-1366 socket, so if you bought a high end Core i7, worry not, you'll be able to replace your still blisteringly quick CPU with an even faster beast. Quad-core variants -- by virtue of disabling a pair of cores -- are on the cards as well, while Intel also took the opportunity to delve into questions of 1Tbps+ bandwidth interconnects and its 80-core processor project, but you'll have to hit up the links below to learn more about those.

Intel teases six-core Gulftown, discusses tera-scale computing originally appeared on Engadget on Thu, 04 Feb 2010 05:29:00 EST. Please see our terms for use of feeds.

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Penn State's optical wireless tech does gigabit, bounces off walls

Source: http://www.engadget.com/2010/02/04/penn-states-optical-wireless-tech-does-gigabit-bounces-off-wal/

Penn State's optical wireless tech does gigabit, bounces off walls
We love our WiFi, but it's far from perfect. Speed depends greatly on conditions, magnetic waves don't always play nicely with sensitive equipment, and the ability for someone to drive by and steal your precious infos is always disconcerting. Researchers at Penn State have what they believe is a better solution: light. The team uses laser diodes to convert data signals to light, then photo diodes on the other end to convert it back to data, a system that (unlike others we've seen) doesn't require direct line of sight as the light will bounce off of walls -- except those painted black (sorry goths). Data access could easily be constrained within a single room or, if it was needed elsewhere, wired relays could bring it through walls. Speeds at this point are already at the 1Gb/sec range, twice what Siemens was able to manage a few weeks ago, and enough for wireless transmission of high-definition video. Someday your Wiimote and remote might not be the only things beaming back at ya in the living room.

Penn State's optical wireless tech does gigabit, bounces off walls originally appeared on Engadget on Thu, 04 Feb 2010 07:01:00 EST. Please see our terms for use of feeds.

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AT&T letting SlingPlayer stream over 3G on the iPhone at long last

Source: http://www.engadget.com/2010/02/04/atandt-letting-slingplayer-stream-over-3g-on-the-iphone-at-long-la/

After all the hubbub and controversy caused by the release of SingPlayer for iPhone back in May, we knew it would take a serious change of heart for AT&T to reverse course on the issue of 3G streaming. The app's super-conspicuous lack of 3G was one of the clearest statements around that the iPhone represented a level of data consumption that AT&T was fairly unprepared for, and that certain uses like VoIP over 3G and live video streams were just not going to fly. Well, we've just now gotten over that VoIP hump, and now AT&T has given in to SlingPlayer demand at last. AT&T says it has been testing an "optimized" version of the app on its 3G network since December, and Sling says the dynamic bandwidth adjustment should keep the app from bringing the network to grinding halt -- in not so many words. The 3G-friendly version will be a free upgrade to the $30 application, and should be available as soon as the revised software makes its way through the App Store approval process.

AT&T letting SlingPlayer stream over 3G on the iPhone at long last originally appeared on Engadget on Thu, 04 Feb 2010 08:32:00 EST. Please see our terms for use of feeds.

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