Thursday, March 07, 2013

GroupMe Now Lets You Split the Bill

Source: http://gizmodo.com/5989263/groupme-now-lets-you-split-the-bill

GroupMe Now Lets You Split the BillDivvying up the check at the end of a meal can be the worst. GroupMe's latest update to its iOS and Android apps will make it better with a new bill splitting feature.

You can add a "Split" to any of your groups, similar to the way you'd add a location or a photo. Add the total price, and anyone with a credit card can chip in. They just click the "chip in" button and their card number. Price is divided equally, and the more people that join, the more the price drops. Which, duh. Once you're ready to cash in, just click collect and after entering in your bank account info, GroupMe says you'll see the funds within 24 hours.

There is a slight catch—starting March 11, split contributors will be charged 4 percent plus a dollar fee, for credit card processing and a "convenience charge" paid to GroupMe. That's a little annoying, but less so than hounding friends endlessly to pay you back for concert tickets you bought months ago. [iPhone, Android via GroupMe]

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Visualized: First photo using ISS-mounted ISERV Pathfinder zooms in on Panama

Source: http://www.engadget.com/2013/03/07/visualized-iserv-pathfinder-first-image/

DNP Visualized First photo from ISSinstalled ISERV Pathfinder

It's been a while since we last heard of the ISERV Pathfinder, an imaging instrument that consists of a camera, telescope and pointing system that was sent up to the International Space Station last July. Now it appears it's safely installed inside the Destiny module on the ISS and has captured its first ever image, seen above, a few weeks ago on February 16th. The high-resolution picture is of the Rio San Pablo, an ecological transition zone that's marked as a protected area by the National Environment Authority of Panama. Captured at three to seven frames per second with about 100 images per pass, photos like these are designed to transmit details of natural disasters and environmental mishaps to developing nations.

Even though NASA Marshall in Huntsville, Alabama is at the helm, it's in cahoots with researchers in Central America, East Africa and the Hindu Kush-Himalaya region to carry out its goal. Of course, they're still in the starting stages at the moment -- a few outstanding issues include the amount of sunlight needed and if the geometry of the ISS window affects the image -- but NASA hopes to open up the ISERV to other scientists in a few months once it has all its kinks worked out. To check out the stunning "first light" picture above in its full resolution, head on over to the source below.

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Via: Space.com

Source: NASA Earth Observatory

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Tango video chat goes native on iPad, makes better use of everyone's screens

Source: http://www.engadget.com/2013/03/07/tango-video-chat-goes-native-on-ipad/

Tango video chat goes native on iPad, expands screen use for all

The mobile version of Tango's video chat app has almost exclusively revolved around smartphones. It's at last going a little bigger: an update to Tango's iOS app is introducing full iPad support, expanding conversations to tablet size. Those who don't need quite that grand a canvas can still make the most of what they have through the new release. Calls now use the whole screen regardless of OS, and iPhone users can touch up any soon-to-be-shared photos in Aviary. The talkative among us just need to snag Tango's upgrade at the source link to eke a little more from their screens.

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Source: Tango

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Matterport 3D camera aims to map your interior world, display it from the cloud

Source: http://www.engadget.com/2013/03/07/matterport-3d-camera-cloud-based-virtual-maps/

Matterport 3D camera aims to map your interior world, display it from the cloudStartup Matterport's just closed a round of investor funding to bring its 3D mapping camera and "interactive viewing platform" one step closer to commercial production. The company, founded in 2011 and backed by the likes of Qualcomm Ventures, aims to let consumers build virtual, cloud-based maps of their homes, offices or other sites of interest -- using a special camera rig -- for eventual viewing on laptops or tablets. It's an ambitious project that's managed to raise nearly $6 million in funding so far. But despite that investment, details on the specifics of the system, as well as a visual of the actual hardware used are scarce. So this could all very well smack of vaporware. For now, though, Matterport's site is selling the dream -- literally, as you can sign-up to pre-order now. So if you want to take a gander at what those 3D indoor maps may look like, hit up the source below.

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Source: Matterport

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NVIDIA rolls out Apex and PhysX developer support for the PlayStation 4

Source: http://www.engadget.com/2013/03/07/nvidia-rolls-out-apex-and-physx-developer-support-for-the-ps4/

NVIDIA rolls out APEX and PhysX developer support for the PlayStation 4

Just because the PlayStation 4 centers around an AMD-based platform doesn't mean that NVIDIA is out of the picture. The graphics firm is updating the software developer kits for both its Apex dynamics framework and PhysX physics modeling system to address Sony's new console, even if they won't have the full hardware acceleration that comes with using NVIDIA's own chipsets. The introductions will mostly take some of the guesswork out of creating realistic-looking games -- theoretically, adding a larger number of collisions, destructible objects and subtler elements like cloth and hair modeling. Most of us won't see the fruits of the updated SDKs until at least this holiday, but programmers looking for more plausible PS4 game worlds can hit the source links.

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Source: NVIDIA (1), (2)

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