Thursday, April 04, 2013

The Major Mobile Announcement Facebook Just Made Explained In A Single Graphic

Source: http://www.businessinsider.com/the-major-mobile-announcement-facebook-just-made-explained-in-a-single-graphic-2013-4

Mark Zuckerberg swore his team wasn't making a Facebook phone. But today, he greeted a room full of press in Menlo Park with a different message.

"Today we're finally going to talk about that Facebook phone," the social network's CEO said. 

But by "Facebook phone," Zuckerberg doesn't mean actual hardware. Instead his team created Home, a concept that changes the "soul of the phone," the home screen.

"What would it feel like if our phones were designed around people, not apps?" Zuckerberg asked the audience. 

"We're not building a phone. We're not building a new MP3 player. And we're not building a new internet communication device," Zuckerberg said.

Instead, Facebook Home appears the moment you turn on your phone or wake it up from stand-by mode (Zuckerberg says people turn on their phones an average of 100 times per day).

Facebook Home doesn't display the typical static background photo. It shows story after story posted by friends to Facebook or Instagram in real-time. It displays status updates, photos, and other open graph stories with large images. 

Below is a graphic that simply explains what Facebook Home is. It's an integration on top of Android's Operating System but beneath the app icon layer we're all used to seeing on our smart phones.

Facebook has built the first home screen that comes to life, and updates in real time.

Facebook Android Layer

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The Rise Of Bitcoin [INFOGRAPHIC]

Source: http://www.businessinsider.com/what-is-bitcoin-infographic-2013-4

Our friends at Visual Capitalist lay out everything you ever wanted to know about Bitcoin in this great infographic:

bitcoin encryption standard

SEE ALSO: 16 Bubbles Getting Ready To Burst >

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Article: Scintillating specs: New 5.2-inch OLED display for smartphones

Japanese manufacturers unveil a white-hot display destined for future smartphones.

Get ready to see more smartphones sporting a spectacular OLED screen.

Japan Display -- a joint venture consisting of Sony, Toshiba, and Hitachi's manufacturing muscle -- revealed the development of a 5.2-inch O...

http://news.cnet.com/8301-17938_105-57577836-1/scintillating-specs-new-5.2-inch-oled-display-for-smartphones/?subj=News-Mobile&tag=feed

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Article: Seagate Ships World’s First 4TB HD With Four 1TB Platters

Seagate will be shipping a 4TB hard drive that has the distinction of being the world's first to include a 1TB per platter design. This basically means that each spinning disk in the hard drive has a capacity of 1TB, and that there are four of them.

It's not everyday that you can claim to that ...

http://techcrunch.com/2013/04/03/seagate-ships-worlds-first-4tb-hd-with-four-1tb-platters-2/

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Google Is Forking WebKit to Create a New Rendering Engine For Chrome and Opera

Source: http://gizmodo.com/5993566/google-is-forking-webkit-to-create-a-new-rendering-engine-for-chrome-and-opera

Google Is Forking WebKit to Create a New Rendering Engine For Chrome and OperaGoogle announced last night that it's going to stop using WebKit—the rendering engine currently used by the likes of Safari and Chrome to display web pages—in favor of its own solution which will be called Blink.

That is, admittedly, super-nerdy news, but it's important. Google claims that WebKit has been slowing down the way it develops its web browser. That's mainly because of the way Chrome uses different methods to display web pages compared to other browsers—each tab in Chrome is a separate process—and WebKit doesn't quite fit the mold. That means you can expect to see Google's Chrome get better, quicker in the future. Google explains:

This was not an easy decision. We know that the introduction of a new rendering engine can have significant implications for the web. Nevertheless, we believe that having multiple rendering engines-similar to having multiple browsers-will spur innovation and over time improve the health of the entire open web ecosystem.

What it actually means for the rest of the internet is unclear. WebKit is certainly the dominant rendering engine for the mobile web, thanks in the most part to its use in Safari which dominates mobile browsing. That means that, since Blink is a fork of WebKit and not a reinvention of the wheel, developers likely won't have to do much to support the change. At least, in the first instance.

Elsewhere, Opera has announced that it's joining Google in the shift, explaining that "the new engine that will power Opera's browsers." It could also be good news for Microsoft and Mozilla: currently, many mobile websites cater entirely for WebKit, and this shift might be enough to convince developers to shift to a more inclusive regime in the future. As for Apple, the major user of WebKit—well, it seems unlikely it will bother it at all.

Of course, it's going to be a while before this has any major impact on the internet we all use. Blink's still being developed, and will be first appear in Chromium before it eventually makes its way into Chrome. [Google via Verge]

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