Wednesday, December 18, 2013

Real Racing 3 finally gives players a taste of live competition on iOS

Source: http://www.engadget.com/2013/12/18/real-racing-3-real-time-multiplayer-ios/

Real Racing 3's time-shift multiplayer mode was a great addition to the game, but the latest update for iOS makes playing with friends even better. Now, aside from being able to face the car ghosts of your friends' pasts to beat their records, four players can hit the virtual tracks for some real-time racing. As a nice plus, both the refreshed Android and the iOS apps now include playable digital counterparts of the McLaren P1 plug-in hybrid and the next-gen Lamborghini Veneno, though they cost a pretty (in-game) penny. If you're hankering to digitally drive certain BMW and Ford models, it may be best to look elsewhere -- otherwise, head over to iTunes where the game remains free to download and play.

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Via: iMore

Source: iTunes, Firemonkeys (1), (2)

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Tuesday, December 17, 2013

drag2share: Now iOS users can control Google Glass remotely with MyGlass companion app (update)

source: http://www.engadget.com/2013/12/17/google-glass-my-glass-apple-ios/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

For a while there, Google's Glass was really only for the Android population since the eyewear required compatible devices running the MyGlass app for activation and the full suite of features. Not so anymore, as the company's just released that companion app to Apple's App Store making it possible for iOS users to set up the device, manage contacts and Glassware apps, view texts, as well as remotely navigate with turn-by-turn directions right from their smartphones. You'll need to be running iOS 7, however, in order to run the app and take advantage of the screencasting possibilities. And before your itchy trigger finger hits download, heed Google's oft-repeated advice: "If you ! don't have Glass, then downloading this will be a waste of time." That's right from the mouth of Mountain View itself. Consider yourself warned.

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Facebook and Google Are Buying Up the Cables That Carry the Internet

Source: http://gizmodo.com/facebook-and-google-want-to-control-the-cables-that-car-1484955396

Facebook and Google Are Buying Up the Cables That Carry the Internet

It can get a little bit annoying when people ramble on about how Facebook and Google are taking over the world. They're just websites! But when those websites start to buy up other things, say, the very cables that connect the people of the world—well that's actually pretty alarming.

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LG launching its first 4K monitor in January with 31-inch ultra-widescreen panel

Source: http://www.engadget.com/2013/12/17/lg-4k-ultra-widescreen-monitors/

LG's monitor division has been zigging lately while it's competitors zagged, skipping regular widescreen in favor 21:9 ultra-widescreen models. It's now made another interesting choice for its first 4K monitor, the 31-inch 31MU95. It'll feature a so-called DCI or Real 4K (4,096 x 2,160) IPS panel with a 19:10 ratio -- similar to a screen it demo'd at CES last year. For comparison's sake, most Ultra HDTVs and monitors like ASUS's first 4K model display 3,840 x 2,160 pixels at 16:9. Interestingly, the new offering conforms to the 4K format recorded by RED's Epic and Scarlet cameras and also packs a Thunderbolt 2 port with 20Gbps throughput. LG claims that'll let you monitor 4K footage and archive it up at the same time -- ideal for on-set movie playback or post-production, for instance.

LG will also offer 34-inch and 29-inch UM95 models with 3,440 x 1,440 resolution at 21:9, which will display 99-percent of the sRGB gamut and come with LG's True Color calibration software. There's no pricing on any of the new monitors yet, but Dell's recently launched 32-inch 4K Ultrasharp model is running $3,299, by way of reference. The high-res panels and other ultra-widescreen business models from LG will arrive at CES 2014 in January -- naturally, we'll be there to fill in the wider picture.

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Source: LG

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Samsung's HomeSync media hub will play nice with non-Samsung Android devices

Source: http://www.engadget.com/2013/12/17/samsung-homesync-media-hub-compatibility/

If ever a product needed to work harder to justify its price tag, it'd be Samsung's new $299 HomeSync box. Fortunately, the manufacturer seems to be self-aware enough to make some changes: the Android-powered storage, streaming and mirroring hub will soon offer full support for Jelly Bean phones and tablets even if they're outside of the Galaxy stable. This should allow an average household with numerous, diversely-branded devices to store and share their photos, music and videos using the HomeSync's 1TB "personal cloud," while also using their handsets as remote controls and as sources for mirroring via the box's HDMI input. As things stand, however, only a handful of non-Samsung phones, like the Sony Xperia Z and HTC One, are listed as compatible over at the Google Play store, and it could be a while before the HomeSync becomes truly brand-agnostic. In the meantime, there are plenty of other mobile-friendly NAS solutions around that are worth a look.

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Source: Samsung

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