Monday, April 07, 2014

drag2share: There Is Not Yet A Clear Cloud Service Winner On Mobile

source: http://feedproxy.google.com/~r/businessinsider/~3/9DgXQTR62Bw/there-is-not-yet-a-clear-cloud-service-winner-on-mobile-2014-4

Cloud services are becoming increasingly important in the context of mobile. Many Internet users now conduct related tasks across desktop PCs, tablets, and smartphones, which is why the cloud's ability to sync files across devices is becoming so critical.

And the battle between several prominent cloud services companies is heating up. Box recently filed for a $250 million IPO. And Google and Microsoft both recently announced significant price drops for their services. 

Data provided to us by mobile analytics platform Mobidia shows that for now, there isn't yet a clear-cut leader in terms of which mobile cloud services are proving the stickiest with users.

Mobidia's data looked at mobile usage among users of five prominent cloud services on Android in three developed mobile markets — the U.S., U.K., and South Korea — and found that there is a different leader in each market in terms of the time cloud users spent with an individual service. Moreover, the leader in each market doesn't have a terribly huge leg up.

  • In the U.S., Google Drive saw the highest average weekly usage on mobile at roughly 4.67 minutes per user, followed by Box with just under 4 minutes. 
  • In the U.K., Box led the way with 4.2 minutes per week followed by Microsoft's OneDrive (formerly known as SkyDrive) with 3.75 minutes per week. 
  • In South Korea, Dropbox is used for 3.5 minutes per week on average, followed by Microsoft's OneDrive at about 3.2 minutes per week. Interestingly, Box and Google Drive see about one-quarter as much usage in South Korea as in the U.S. This suggests that users of these services in South Korea are not bothering to turn to them often.

While time spent by users of each mobile cloud service isn't a clear indicator of which service is winning the race to attract users, we think that average time spent does provide a good early indicator of which services are catching on. Those services that early adopters integrate into their mobile lives first are the ones most likely to reach a broader audience.

For now, no one service is winning out for time-spend, and this may be because each offers different features. For example, Box is geared toward the enterprise market, while Google Drive and Microsoft's OneDrive work with other Google or Microsoft services. These services appeal to users who would like to have all of their data and files synced seamlessly. 

As app development progresses, it's likely more apps will add cloud syncing functionality, giving greater opportunity for one company to step in and take over. Although the race is seemingly wide open at this point, look for one or several of these companies to attempt to lock-down the mobile-cloud service space. 

Click here to download the chart and data in Excel.

CloudStorageMobileUse

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drag2share: The Micro is a $200 3D printer that can make a teacup in an hour

source: http://www.engadget.com/2014/04/07/The-micro-3d-printer/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

There are more than a couple of reasons why 3D printing hasn't truly hit critical mass, and the team at M3D thinks it's sidestepped them with The Micro, its $200 - $300 3D printer. The Micro is hitting Kickstarter today with the sole intention of becoming the first consumer 3D printer that's at once accessible, affordable and easy on the eyes.

"The dream here is definitely that you take something and install it as fast as the fastest plug-and-play device that you've ever seen and you're focused on the end result," Michael Armani, M3D's CEO tells us. "You take the design, put it in the printer, it prints as quickly as possible. The focus here isn't on the 3D printing process ... [it's] on 'yeah, I want to make a mold for chocolates.' It went to the fun part so you can enjoy it as much as possible."

For example, we asked how long it would take from initial unboxing to having a spot of tea from the cup in the project's pitch video. The only reasons there'll be more than an hour between you and that first cup of Earl Grey are your teakettle and steeping preferences.

But even then, ease-of-use doesn't particularly matter if one of 3D printing's biggest barriers to entry doesn't change: price. Should you miss out on The Micro's limited early-bird $200 backing tier, getting a fully-assembled unit in your home will still only run $300.

"When we looked at 3D printers, we saw that the field was becoming hyped and that everyone was super curious about it," Armani says. "They can't go to Brookstone and try something that's in the price range of a present or a college gift, or something to try out and risk a little money on - they're all $2,000 or more."

The Micro doesn't come off like an Erector set project, it looks like a gadget.

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drag2share: Microsoft announces Skype TX with studio-grade audio and video for broadcasters

source: http://www.engadget.com/2014/04/07/skype-tx-for-broadcasters/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

Today, Microsoft's unveiling Skype TX, a new version of its VoIP service geared toward broadcasters. The service uses technology developed by Cat and Mouse -- a recent MSFT acquisition -- to offer the higher-quality audio and video output that media professionals require. (It also supports the broadcast-standard HD-SDI interface.) Skype TX can handle multiple calls at once through a single interface, and it will eliminate distractions such as call notifications and ads. Considering how often radio stations both big and small rely on Skype to beam in guests, TX definitely has a target audience. Microsoft hasn't addressed pricing or release timing, but we'll likely be getting a look at the product in action here at NAB.

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drag2share: GoPro Channel with exclusive content launches on Xbox 360 tomorrow

source: http://www.engadget.com/2014/04/07/gopro-channel-launches-on-xbox-360/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

Back in January, GoPro tipped us off that it was bringing a dedicated channel to Xbox 360 and Xbox One. At the time, we didn't really have much more info, other than it was a port of the company's existing offering that had been entertaining Virgin America customers since last fall. Today Tomorrow we get to see it for real. Well, that's if you're an Xbox 360 owner -- because as promised it's landing there first. If you're an Xbox Live Gold subscriber, then you're basically all set, ready to enjoy some of the exclusive content that GoPro is slinging onto the channel by means of launch celebration (teasers for which, are after the break). As well as viewing curated GoPro videos, users will also (handily) be able to purchase cameras and accessories without even putting down the controller, including the exact kit used in that particular video. While there's still no word on when it will land on the latest generations Xbox (other than "summer"), we're fairly confident you'll be able to view your fave triple cork videos on even more devices and platforms by the end of the year.

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drag2share: NVIDIA's Shield can now stream your PC games when you're out of the house

source: http://www.engadget.com/2014/04/07/nvidia-shield-april-update/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

People scoffed when NVIDIA first revealed the Shield (just check out these comments), but a slew of software updates are turning it into one of the best Android gaming gewgaws out there. Speaking of which, this month's update has just gone live and it's a doozy. Once installed, you can use your Shield to remotely play up to 100 supported games that live on your home PC (assuming you've got a solid network connection, that is) as well as stream games running on properly equipped laptops too. Throw in support for Bluetooth keyboards and mice for games that require plenty of precision (we're looking at you, Civ 5) and you've got yourself a hefty little package to install. Between all these updates and that temporary $50 price cut NVIDIA announced last month, it's clear that the company is committed to the Shield vision -- now we just need to see if consumers inundated with mobile gaming options finally take the plunge.

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