Tuesday, March 03, 2015

Pebble introduces a premium Steel version of its color smartwatch

Source: http://www.engadget.com/2015/03/03/pebble-time-steel/

It's only been a week since Pebble introduced Pebble Time, its second-generation color smartwatch, and there's already a new version of it up for grabs. Today at Mobile World Congress, the company has just announced Pebble Time Steel, a premium all-metal iteration of the Time. Indeed, the entirety of the Time Steel -- from the bezel to the buttons -- is made out of stainless steel and is available in silver, black and gold finishes. It has the same dimensions as the Time but is about 1mm thicker. That isn't so bad, especially since the Time Steel apparently has a longer battery life of up to 10 days instead of 7. As if that wasn't luxurious enough, when you buy a Pebble Time Steel, you'll get two straps: a stainless steel band plus a leather one.

Oh, and that's not all. Remember that smart accessory port that's on the Pebble Time? Well, today Pebble is also announcing a new open hardware accessory platform that developers can use to create "smartstraps" for the watch, using that smart accessory port to further extend the watch's functionality. Simply use the quick release trigger on the Time (and of course, the Time Steel) to swap out the straps and the smartstrap would have an additional flap that attaches to the smart accessory port.

As for what kind of new functions will the straps bring? Well, CEO Eric Migicovsky suggested perhaps a GPS strap, or one with a heart monitor, or even a battery strap that extends the watch's battery life to three or four weeks. He says that instead of integrating these sensors -- which are often obsolete in a few years anyway -- into the watch, it's more efficient to have them be modular. Pebble is already working on partnerships to come up with some of these smartstraps, but it also wants to hear from its community about additional ideas.

"It's one of the reasons why we wanted to launch the Time on Kickstarter," says Migicovsky. "Our plans involve more than just people buying the watch. We want to involve the community, to come up with the different straps." He says that we'll likely see some of the early smartstraps by the end of the year.

As for the Pebble Time Steel, if you've already backed the Pebble Time but now you'd rather have the Steel instead, don't worry. Migicovsky says you can upgrade to the Steel by increasing the amount of money you're kicking in without losing your spot in line. The special Kickstarter price for the Time Steel is $250 (and yes, you get both the leather and steel bands for that price), while the final retail cost is $299. The Pebble Time Steel will, however, ship in July rather than May.

Photos by Carlos Martinez

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drag2share: Behold the first photo of light in both wave and particle forms

source: http://www.engadget.com/2015/03/03/behold-the-first-photo-of-light-in-both-wave-and-particle-forms/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

You've likely read in a textbook before that light behaves both as a particle and a wave at the same time. Scientists had previously seen it behave one way or another, but it's only now that someone finally found a way to photograph light as both in a single picture since Einstein proposed its dual nature in the early 1900's. In order to photograph light, a team of scientists from the Ecole Polytechnique Federale de Lausanne (EPFL) used a novel technique and an electron microscope so powerful, there are only two in the world.

Here's how they did it: they shone laser onto a tiny nanowire that caused it to vibrate, which, in turn, caused light waves to travel back and forth along its length -- when the waves met, they ended up emitting light particles. The team then fired electrons close to the nanowire that enabled them to capture both the light waves and particles, as you can see in the image above. Sound complicated? The video below makes it easier to understand, but take note that it's still the shorter, oversimplified explanation. If you want the whole enchilada (and all the scientific lingo that comes with it), you'll have to read the team's paper published in Nature.

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The iPhone 6 Plus is killing tablet sales

Source: http://www.businessinsider.com/the-iphone-6-plus-is-hurting-tablet-sales-2015-3

iPhone 6 Plus 5

Consumers are shying away from tablets.

Sales of the handheld devices have crashed 30% across the industry, Best Buy CEO Hubert Joly said on an earnings conference call

Best Buy's tablet sales declined less than the industry average, although the company declined to give specifics. 

It's possible that phones with bigger screens, such as the iPhone 6 Plus and Samsung Galaxy Note, are hurting tablet sales, a company representative told Business Insider. 

The so-called "phablets" are becoming more popular as consumers demand a bigger and brighter experience on their smartphones. 

The iPhone 6 Plus boasts a screen that is 1.5 inches large than the previous model. It also has a larger battery, holding charge for 24 hours or more. 

As more people buy these phones, it's likely that they don't feel the need to buy a tablet. 

Best Buy executives also say that lack of innovation in the space is negatively affecting sales. 

Global tablet shipments have been declining, according to a report by BI Intelligence. Meanwhile, "phablet" shipments will hit 1.5 billion by 2019. 

bii sai cotd tablet shipments q4

"Larger screens are blurring the lines between tablet and phone," a Best Buy company representative said. 

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Article: HP teamed up with Microsoft to build its latest flagship laptop

This isn't your typical laptop announcement post. The most interesting thing about the Spectre x360, HP's new flagship notebook, isn't its design, performance or even price. No, what's interesting about this laptop is that Microsoft helped build it. Over the course of a year and a half, the two c...

http://www.engadget.com/2015/03/01/hp-spectre-x360/

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Monday, March 02, 2015

One of gaming's most used engines is now free

Source: http://www.engadget.com/2015/03/02/unreal-engine-4-free/

Created in Unreal Engine 4

Game development is expensive. It's not a question of the tools costing too much; game engines like Unity and GameMaker Studio offer free versions, and paid versions aren't far out of reach. That's a recent development, though. When the last generation of game consoles (Xbox 360, PlayStation 3, Nintendo Wii) ruled the roost, the Unreal Engine was both ubiquitous and costly. Its latest iteration, Unreal Engine 4, is widely used, but has taken a sideline to free offerings from the likes of Unity. The engine's maker, Epic Games, isn't sitting idly by and letting the competition take over, though: as of this morning, Unreal Engine 4 is free for all to use.

So what does that mean? It means anyone that wants it has full access to the entirety of Unreal Engine 4's tools. You could create your very own game, or maybe an architecture project, or maybe...well, we don't really know. It's kinda up to you. If you're looking to make money on said project, you're free to -- Epic asks for a revenue share "after the first $3,000 per product, per quarter."

That revenue share comes to five percent of gross revenue -- a dramatic departure from the subscription model Epic announced last year at the Game Developers Conference. But is it enough to compete with Unity?

Developers Engadget spoke with expressed skepticism with the company's business model, saying their development engine choice is a measure of its ability and the developer's past experience more than the price argument. In so many words: it's not about being free, but about being an effective tool.

More than price, devs we spoke with expressed concern about having to re-configure how they work based around a different engine from what they've been using (primarily Unity). So, is it worth re-writing tools and creating new workflows to use Unreal Engine 4? That's a question you'll have to answer yourself. But hey, at least it's free!

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