Thursday, May 26, 2016

MIT exploited heat to make the most efficient solar cell yet

Source: http://www.engadget.com/2016/05/26/MIT-solar-thermophotovoltaics/

Sorry, University of New South Wales: Your efforts at shattering the efficiency record for solar cells earlier this month have been, ahem, eclipsed. A group of researchers at Massachusetts Institute of Technology have developed a way to possibly break the maximum efficiency of a solar cell, the Shockley-Queisser Limit. The Shockley-Queisser tops off at around 32 percent, but that's taking standard solar cell setups into account. The MIT scientists switched it up and converted incoming sunlight to heat prior to having it generate electricity, a trick that could possibly double the power produced by a given panel.

These solar thermophotovoltaics (above) take light and pass it through an intermediary part comprised of nanophotonic crystals that outputs thermal radiation -- something that's otherwise wasted using typical means. From there, the radiation is converted to the best-possible light wavelengths, via an optical filter, that a normal solar cell can use.

The school says this method means that in the future, passing clouds or even total darkness (if a thermal storage system is in place) wouldn't affect the system's ability to gather and produce solar energy, respectively. And this is all with what the team refers to as "unoptimized geometry." Meaning, efficiency could go even higher than what was achieved during this experiment. Your day in the sun is over, UNSW.

Via: MIT News

Source: Nature Energy

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Wednesday, May 25, 2016

New Solar Cell Turns Light Into Heat to Potentially Double Effiency

Source: http://gizmodo.com/new-solar-cell-turns-light-into-heat-to-potentially-dou-1778593027

There’s a annoying theoretical limit on the efficiency of solar cells that limits the amount of electricity they can create from sunlight. But now a team of MIT engineers has developed a system that overcomes the problem by first converting light to heat—and it could double the efficiency of solar cells.

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E Ink announces a color breakthrough, but it's only for signs

Source: http://www.engadget.com/2016/05/24/e-ink-announces-a-color-breakthrough-but-its-only-for-signs/

There's a small glimmer of hope for the seemingly doomed dream of color electronic paper. E Ink, which helped pioneer ePaper by providing the technology for Amazon's Kindle, announced today that it's finally developed a display that can show up to 32,000 colors. Dubbed Advanced Color ePaper (ACeP), it's a huge leap above the company's aging Triton tech, which could only display around 4,000 colors. Basically, it'll be clear enough to be practically indistinguishable from color printed onto real paper. But don't get your hopes up for an e-reader with ACeP just yet -- for now, E Ink is positioning it for in-store signage as 20-inch panels.

While it's just as low-power as you'd expect, ACeP isn't as sharp as E Ink's black and white technology yet, which can reach up to 300 pixels per inch. ACeP only has a resolution of 1600 x 2500 pixels, which clocks in at 150ppi. It also takes a full two seconds for the display to refresh. Still, ACeP is a significant move for E Ink, which for years has been struggling to develop color displays that can go against increasingly sharp OLED and LCD screens. With Qualcomm's Mirasol technology floundering, ACeP could end up being the color ePaper solution we've been waiting for.

Source: E Ink (PR)

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Tuesday, May 24, 2016

Facebook offers a free VR audio tool thanks to a buyout

Source: http://www.engadget.com/2016/05/23/facebook-offers-free-vr-audio-tool/

Facebook isn't merely content to make a virtual reality camera rig and call it a day. The company has revealed that it acquired Two Big Ears, the creator of the VR audio app Spatial Workstation, and has set the software loose. As of now, Spatial Workstation is free -- anyone with a Mac (Windows support is coming) can produce immersive sound for their 360-degree videos. Support for the company's existing Pro and gaming products will phase out over 12 months, but you'll eventually see the gaming tech merged into the Facebook-owned software.

This isn't lightweight software -- don't go in expecting GarageBand for VR. However, it's bound to be a big help for anyone serious about VR video, including Facebook. The more professional-sounding videos are out there, the more reasons you have to buy a Facebook-backed headset like the Oculus Rift or Gear VR.

Via: VentureBeat

Source: Facebook, Two Big Ears

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Polaroid's first smart TVs pack 4K and Google Cast

Source: http://www.engadget.com/2016/05/23/polaroid-smart-tv-with-google-cast/

When Google unveiled a wider range of TVs with Google Cast support, you might have done a double-take when you saw Polaroid's name -- what, the reborn camera maker? Yes, it's true... and you may have a good reason to take notice. Polaroid has unveiled its first-ever smart TVs, and it's clear that they offer some bang for the buck. Every model in the LED-lit range packs a 4K display, a 120Hz refresh rate, native HEVC decoding and Google Cast streaming, so you won't have trouble either watching Ultra HD video or sharing a YouTube clip from your phone.

The big deal, as you might guess, is the cost. The initial lineup will launch at sizes between 43 and 65 inches at respective prices between $499 to $999, while a 75-incher due in the fall will still be semi-affordable at $1,899. We wouldn't expect stellar image quality for the money, but these may well be more than enough if you're just looking to stay current without crippling your bank account.

Source: Polaroid

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