Wednesday, May 07, 2014

drag2share: Drone inspectors: UK airline easyJet looks to tech to cut costs

Source: http://www.engadget.com/2014/05/07/easyjet-aviation-tech/

Virgin's the kind of brand we're not shocked to see to playing with the latest tech -- after all, Branson's got a space plane. Experiments with Google Glass, smartwatches and iBeacon for Virgin have all focused on boosting customer experience, as long as you're in Upper Class, anyway. European airline easyJet, however, is known for its no-frills, low-cost approach, which is why we're curious to see the company investing in an "innovation" arm that looks at how new technologies can be applied to aviation, with no immediate return. easyJet sees it differently, though, as the long-term goal is to save money by reducing technical delays, or hopefully avoiding them all together. This has a knock-on effect of improving customer service by minimizing disruptions, of course, but make no mistake, easyJet's motivated to explore emerging tech because a grounded plane might as well be a money pit.

easyJet envisions reducing aircraft downtime in a number of ways, the simplest (on paper) being better software. In this area, the airline's testing a system that monitors its fleet in real-time, and schedules part replacements before they fail, as well as looking at mobile apps that also take the hassle out of identifying and ordering the right parts. The main issue for easyJet, really, is when a plane is struck by lightning or suffers some other event that might've caused damage, and it needs meticulous inspection before returning to active duty. We're told it can take up to a day for engineers to OK a plane, and it's this lost time that easyJet is trying to cut dramatically by using a much smaller kind of aircraft: the drone.

Though the airline admittedly has no real idea of when it could deploy drones in support of its engineers, the pipedream sees UAVs shrink lengthy inspection times to little more than an hour. Instead of making engineers climb about the aircraft in search of damage, the thinking is drones could help get at hard to reach places quickly. While laser scanning and 3D modeling could be part of a drone's job in the future, easyJet's still just working on making sure camera quality is as good as it can be. The airline's working with drone-builders Coptercraft and the Bristol Robotics Laboratory (UK) to perform proof-of-concept studies, with the latter even looking into autonomous scanning, multi-drone setups to divide workload, and particularly outdoor flight in turbulent environments.

All aircraft maintenance is managed from a command center next to London's Luton airport, and the hope is that drone imagery and scans can enhance communication and data availability with engineers on the ground. Not limited to just drones, easyJet's also testing handheld and head-mounted cameras, as well as portable 3D scanners for relaying information back to base. AR headwear from the likes of Epson and Vuzix could also feed information the other way, giving engineers a heads-up as to where an issue might be found. Most of these applications are a long way from formal introduction, but some tech is set to save easyJet money right now. By the end of the month, the 25KG of flight manuals and other paperwork its planes lug around will be replaced by Panasonic's rugged Toughpad tablets. And, according to easyJet, one kilo costs it $20,000 each year. In an effort to make truly paper-free planes, Sony's large e-paper slates are also expected to substitute in for the plethora of forms the crew must fill out for each flight.

easyJet considers all these projects investments, and one's that will eventually pay off. It's not concerned with other airline's riffing of the ideas, either, and in some respects hopes to be a leader in assessing new technologies for their potential in aviation. Most of all though, easyJet wants its planes in the air as much as possible, getting you on your way, and making dollar in the process.

Sharif Sakr contributed to this report.

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Source: easyJet

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drag2share: Can't I help you? Shoppers are shunning store assistants in favor of smartphones

Source: http://www.engadget.com/2014/05/07/deloitte-shopping-smartphone-assistants/

Although it often feels like you're stealing, being able to walk into an store, pay for a product with your phone and leave without any employee interaction can be liberating. It's an experience that an increasing number of consumers are starting to enjoy too, as evidenced by a new report from Deloitte that suggests shoppers would rather pull out their smartphone or tablet inside a store than speak to an associate. More than half of the people surveyed admitted they prefer using a mobile device to compare prices, gather more information or check availability, while just under half of respondents said they'd rather use complete a mobile payment than head to a cash register. Even unmanned kiosks (think touch displays or tables full of tablets) outranked small talk with a retail employee.

Deloitte isn't suggesting retailers should immediately go ahead and give sales associates the boot (at least not right now), but instead reinforces the need for companies to support consumers' digital shopping needs. People are now more comfortable with technology, which has given rise to automated self-checkouts inside supermarkets and the need to prove to an Apple Store associate that you've paid for your item with your iPhone before you leave (even though you don't need to).

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Via: Wall Street Journal

Source: Deloitte (PDF)

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drag2share: Hyperrealistic virtual reality adventure Loading Human headed to Oculus Rift and Project Morpheus

Source: http://www.engadget.com/2014/05/07/loading-human-rift-morpheus/

As the medium of virtual reality progresses, its applications only get more incredible. Take Untold Games' Loading Human, for instance. It takes Unreal Engine 4 and infuses it with the tropes of the adventure game genre, only instead of pointing and clicking, you're in that world. Solving puzzles and exploring narrative are at the heart of Loading Human, and it shows in the eerily realistic gameplay clip the studio's released. The game's intended for Oculus Rift, naturally, and Sony's Project Morpheus headset as well.

That's if the studio achieves its Kickstarter goal of $30,000, of course. The 11-person team claims it can create the first episode of a planned three episode game for that paltry sum, with backer benefits ranging from the basic (a thank you in the game) to the extreme ($5,000 gets your face in the game in place of the main character -- creepy!). But when will you get the game itself, given the total lack of a release date (or even a window) for consumer-ready VR headsets? Untold Games is anticipating "Q1 2015" for Rift availability (though, ya know, that's not from Oculus), so maybe then? Only time will tell.

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Source: Kickstarter

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drag2share: Google aims for the mainstream with 20 new, more powerful Chromebooks

Source: http://www.engadget.com/2014/05/06/intel-google-chromebooks/

If you haven't picked up a Chromebook just yet, you might want to wait a little longer. Intel has just announced plans to roll out as many as 20 new Chromebooks by the latter half of this year. This new set will be thinner, lighter, more powerful and generally more diverse in terms of design. It's clear that Google is making a play for the mainstream.

Most of the new class of Chromebooks will be based on Intel's more powerful and efficient Bay Trail-M system on a chip.

"Bay Trail is optimized for power, performance and cost," Intel's VP and general manager, Navin Shenoy, said. "They're the first Chromebooks that are also now available with over 11 hours of battery life, which is up from about 10 hours on Haswell."

The Bay Trail models will also be the first Intel Chromebooks to be fanless, he said, and will be 15 percent lighter. In terms of design, we can expect to see more diverse form factors. Some models will offer touchscreens, and some, like Lenovo's offerings, will have a folding display. In addition to those Chromebooks, Intel also introduced a tiny HP Chromebox desktop and announced the availability of LG's all-in-one Chromebase computer. Last but not least, Shenoy also announced that all of the Chrome devices released today will be made with the world's first "conflict-free" microprocessors -- meaning the minerals of which they're made were not mined by slave regimes in the Republic of Congo.

At least a couple of those conflict-free laptops will utilize chips based on the company's Core i3 processor, including an Acer version, available for $349 this summer. An updated version of Dell's 11-inch model should ship later in 2014, as well. As we mentioned, Intel is partnering with at least four major manufacturers -- Acer, ASUS, Lenovo and Toshiba -- to produce Bay Trail-powered devices. Lenovo announced two of these last night: the N20 and N20p. Not to be left out, ASUS also rolled out a couple of new offerings. There's an 11.6-inch C200 and a 13.3-inch C300, both of which will begin shipping this summer.

Just prior to announcing the latest in the Chrome OS family, Caesar Sengupta, VP of product management at Google, took to the stage to say that their predecessors have been well received.

"Chromebox is the number one selling desktop," he said, "And the top six rated laptops on Amazon are all Chromebooks. They're both the highest rated and the most affordable."

He and Shenoy pointed out that eight of the top computer manufacturers offer Chromebooks, and that Chrome devices are available in over 20 countries and nearly 10,000 schools. And you can expect more markets and institutions set to get Chrome OS machines in the future. In fact, Shenoy showed off an education-focused Chromebook reference design that he hopes will inform the next generation of Chromebooks for schools.

As a cherry on top, Sengupta told us that not only are Google Now and voice commands coming to Chromebooks, but that Play movies will be available to view offline as well.

According to Sengupta, "the momentum is solid and gathering pace." So folks, at least according to Google, we'll be seeing a lot more of you buying (and using) Chromebooks in 2014.

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drag2share: The $20 smartphone is coming later this year

Source: http://www.engadget.com/2014/05/06/20-dollar-smartphone/

ZTE Open search menu

In some corners of the world, even starter smartphones like the ZTE Open are too costly; basic cellphones such as the Nokia 105 thrive in areas where whole families can only afford one device. However, ARM believes that smartphones will soon be within reach of just about anyone. While it's possible to make a $25 Firefox OS phone today, ARM now expects to see a $20 Android phone within the "next few months." It might not actually be possible to go cheaper using current manufacturing techniques, the chip designer says.

This extra-frugal hardware won't compete against most budget phones, let alone a range-topping device like the Galaxy S5. The $20 smartphone will have to use a single-core Cortex-A5 processor and 2.5G (read: EDGE) wireless data; for reference, the $49 BLU Dash uses a dual-core chip. Performance isn't the point, though. A rock-bottom price should bring sophisticated mobile computing to an audience that previously had to make do with calls and text messages -- social networks and the modern mobile web will no longer be off-limits.

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Via: Ars Technica

Source: AnandTech

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